Augmented Reality (AR)
AwhiWorld has an extensive track record in developing cutting-edge augmented reality and geo-locative mobile apps that catalyse development and foster a sense of connection and belonging.
Collaborating with diverse partners, including schools, cultural centres, and festivals, AwhiWorld leverages its expertise to educate about heritage, support diversity, ignite imaginations and disrupt mindsets.
For us, it’s a tool for immersive storytelling, interactive experiences, and expanding cultural narratives.
Augmented Reality Project Examples
Place: A Geolocative and Augmented Reality Installation
Place was a geolocative, augmented reality exhibition, and mobile-based installation at a local Papakura Park. Although technically pre-AwhiWorld, it is recorded here as it was a core PhD project and fed directly into the formation of AwhiWorld as a formal company. ‘Place’ allowed you to engage with digital material on a monitor in a traditional gallery…
AwhiFlora Augmented Reality Workshops
Augmented reality and emerging technology is not something you associate with grass-roots Pacific Island culture and tradition. However, AwhiFlora opened a portal between those worlds. For this project, we worked extensively with Tracey Aramoana, a long time AwhiWorld collaborator with a strong background in digital literacy programmes. In addition, we were introduced to the beautiful…
Onerahi Taonga: School-based Augmented Reality Experience
AwhiWorld worked with Onerahi Primary School in 2021 to create an augmented reality experience. The project, funded by Creatives in Schools, was designed to support integrated learning and assist students to feel a greater sense of shared ownership and belonging to their place of learning. The children designed the experience themselves including work on mapping…
Maui Stories: Cultural Centre Augmented Reality Experience
“Who is Maui?” This question is explored in an augmented reality experience created by AwhiWorld in partnership with bigfish. Located at the Hihiaua Cultural Centre, in Northland, New Zealand, “Maui Stories is designed to engage all ages and cultures. ‘Maui Stories’ tells a selection of stories of Maui and his connection to Ngati Wai using…
Awhi_Bugs: Whangarei Fringe Festival Augmented Reality App
AUGMENTED REALITY MOBILE APP |3D ANIMATED INTERACTIVE BUGS| INTERDIMENSIONAL INVASION Creepy Creatures are invading Northland. Track and trace them. Lock them down! Awhi_Bugs was a prototype augmented reality interactive mobile app built in Unity with Vuforia. It was bug tested during Whangarei Fringe 2020. It was designed to engage audiences, promote the Fringe Festival and…
Awhi Creatures Papakura: Town-Wide Augmented Reality Experience
AUGMENTED REALITY TOWN-WIDE TREASURE HUNT AND CAPACITY BUILDING PROJECT: PAPAKURA BUSINESS ASSOCIATION In late 2015, Papakura was invaded by interdimensional flying creatures which nested in shops and alleyways across the town. Augmented Reality Markers or ‘portals’ allowed the creatures to come and go via mobile phones. By holding the camera view of an augmented reality…
Te Ngira: Marae Based Augmented Reality Project
GEO-LOCATIVE |AUGMENTED REALITY MOBILE APP IN URBAN MARAE The Te Ngira Papakura Marae Augmented Reality App project used smartphones in smart new ways to strengthen the mana of a marae and support the wairua of its community. The app was a dynamic learning system using geo reality and augmented reality mobile tech and emerged out…
Augmenting Elders: Retirement Home Augmented Reality Project
AUGMENTED REALITY CAPACITY BUILDING IN A RESTHOME: SOUTH AUCKLAND NZ Augmenting Elders was a collaboration with seniors and staff at Elmwood, a retirement village in Manurewa, South Auckland. It involved a number of events and projects which brought traditional craft together with emerging technology. This was a series of projects over several years designed to…
Crafting Creatures: Augmented Reality Workshops for Children
INTERDIMENSIONAL CREATURES CRAFTED FROM PAPER AND AUGMENTED REALITY Crafting Creatures was part of a series of AR crafting workshops conducted in partnership with Accelerating Auckland’s “Geek Gamps”. Students taking part in the 2015 Geek Camps were from underserved demographic and physical locations (e.g. Decile 1 schools). They came together to learn digital skills including augmented reality.…
My Special Places: Primary School Augmented Reality Project
AwhiWorld’s ‘My Special Places’ programme at Drury School, South Auckland created an augmented reality platform for students to identify and celebrate the special places and spaces that contribute to the spirit of their school. it was designed to foster a connection and strengthen the sense of belonging students had with their physical location. AwhiCreatures took…
Place Stories Matariki: Augmented Reality Sound Experience
GEO-LOCATIVE AUGMENTED REALITY TOWN-WIDE IMMERSIVE SOUND INSTALLATION: PAPAKURA, NZ Place Stories (Matariki) was a geo-locative app-based sound installation that wove through the spaces of Papakura, South Auckland. To hear about it listen to this Radio NZ Interview. Local artists contributed poems, waiata, sonic soundscapes, and eclectic soundtracks celebrating Matariki and the land and spirit of…
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